ok, so i have been working on my chess program for a while and i am beginning to hit a wall. i have done all of the standard optimizations (negascout, iterative deepening, kille
Be warned, getting game search right in a threaded environment can be a royal pain (I've tried it). It can be done, but from some literature searching I did a while back, it's extremely hard to get any speed boost at all out of it.