I\'ve made a today widget for the german ice hockey league DEL.
I\'m loading the next games from our server an show them in a tableView. The loading process is started i
As others have mentioned, this is caused by not having previous called the completionHandler
after widgetPerformUpdateWithCompletionHandler
has been called. You need to make sure that completionHandler
is called no matter what.
The way I suggest handling this is by saving the completionHandler as an instance variable, and then calling it with failed in viewDidDisappear:
@property(nonatomic, copy) void (^completionHandler)(NCUpdateResult);
@property(nonatomic) BOOL hasSignaled;
- (void)widgetPerformUpdateWithCompletionHandler:(void (^)(NCUpdateResult))completionHandler {
self.completionHandler = completionHandler;
// Do work.
}
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:animated];
if (!self.hasSignaled) [self signalComplete:NCUpdateResultFailed];
}
- (void)signalComplete:(NCUpdateResult)updateResult {
NSLog(@"Signaling complete: %lu", updateResult);
self.hasSignaled = YES;
if (self.completionHandler) self.completionHandler(updateResult);
}