I ran across an excellent presentation by Sony called "Pitfalls of Object Oriented Programming". This generation of console hardware has really made a number of people take a second look at the OO aspects of C++ and start asking questions about whether it's really the best way forward.
You can find the presentation here (direct link here). Maybe you'll find the example a bit contrived, but hopefully you'll see that this dislike of highly abstracted object oriented designs isn't always based on myth and superstition.