amqp or xmpp for real time online games

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情歌与酒
情歌与酒 2021-01-30 09:52

Which of these technology suite for Multi user online game project.. Project requirements: 1. Able to handle 2k-5k user at any given time. 2. client library for iphone and andr

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  •  再見小時候
    2021-01-30 10:28

    The people of Linden Labs (Second Life) made a thorough comparison of a lot of messaging systems that you should read:

    http://wiki.secondlife.com/wiki/Message_Queue_Evaluation_Notes

    For what is worth, I'm using zeromq in a project and it's really interesting because ,depending on the use case, you don't need a broker node.

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