I have an user interface where an item get deleted, I would like to mimic the \"move to folder\" effect in iOS mail. The effect where the little letter icon is \"thrown\" into t
Try this it will solve your problem definitely, I have used this in my project:
UILabel *label = [[[UILabel alloc] initWithFrame:CGRectMake(10, 126, 320, 24)] autorelease];
label.text = @"Animate image into trash button";
label.textAlignment = UITextAlignmentCenter;
[label sizeToFit];
[scrollView addSubview:label];
UIImageView *icon = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"carmodel.png"]] autorelease];
icon.center = CGPointMake(290, 150);
icon.tag = ButtonActionsBehaviorTypeAnimateTrash;
[scrollView addSubview:icon];
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
button.center = CGPointMake(40, 200);
button.tag = ButtonActionsBehaviorTypeAnimateTrash;
[button setTitle:@"Delete Icon" forState:UIControlStateNormal];
[button sizeToFit];
[button addTarget:self action:@selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside];
[scrollView addSubview:button];
[scrollView bringSubviewToFront:icon];
- (void)buttonClicked:(id)sender {
UIView *senderView = (UIView*)sender;
if (![senderView isKindOfClass:[UIView class]])
return;
switch (senderView.tag) {
case ButtonActionsBehaviorTypeExpand: {
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"transform"];
anim.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
anim.duration = 0.125;
anim.repeatCount = 1;
anim.autoreverses = YES;
anim.removedOnCompletion = YES;
anim.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeScale(1.2, 1.2, 1.0)];
[senderView.layer addAnimation:anim forKey:nil];
break;
}
case ButtonActionsBehaviorTypeAnimateTrash: {
UIView *icon = nil;
for (UIView *theview in senderView.superview.subviews) {
if (theview.tag != ButtonActionsBehaviorTypeAnimateTrash)
continue;
if ([theview isKindOfClass:[UIImageView class]]) {
icon = theview;
break;
}
}
if (!icon)
return;
UIBezierPath *movePath = [UIBezierPath bezierPath];
[movePath moveToPoint:icon.center];
[movePath addQuadCurveToPoint:senderView.center
controlPoint:CGPointMake(senderView.center.x, icon.center.y)];
CAKeyframeAnimation *moveAnim = [CAKeyframeAnimation animationWithKeyPath:@"position"];
moveAnim.path = movePath.CGPath;
moveAnim.removedOnCompletion = YES;
CABasicAnimation *scaleAnim = [CABasicAnimation animationWithKeyPath:@"transform"];
scaleAnim.fromValue = [NSValue valueWithCATransform3D:CATransform3DIdentity];
scaleAnim.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeScale(0.1, 0.1, 1.0)];
scaleAnim.removedOnCompletion = YES;
CABasicAnimation *opacityAnim = [CABasicAnimation animationWithKeyPath:@"alpha"];
opacityAnim.fromValue = [NSNumber numberWithFloat:1.0];
opacityAnim.toValue = [NSNumber numberWithFloat:0.1];
opacityAnim.removedOnCompletion = YES;
CAAnimationGroup *animGroup = [CAAnimationGroup animation];
animGroup.animations = [NSArray arrayWithObjects:moveAnim, scaleAnim, opacityAnim, nil];
animGroup.duration = 0.5;
[icon.layer addAnimation:animGroup forKey:nil];
break;
}
}
}