I want the members to be owned by the struct. Sorry for the simple question, but I wasn\'t able to find an example. I\'m looking for the correct declaration of a struct and inst
If the string has to be owned by the struct, then you should use String
. Alternatively, you could use an &str
with a static lifetime (i.e., the lifetime of the program). For example:
struct Foo {
bar: String,
baz: &'static str,
}
fn main() {
let foo = Foo {
bar: "bar".to_string(),
baz: "baz",
};
println!("{}, {}", foo.bar, foo.baz);
}
If the lifetime of the string is unknown, then you can parameterize Foo
with a lifetime:
struct Foo<'a> {
baz: &'a str,
}
See also:
If you're not sure whether the string will be owned or not (useful for avoiding allocations), then you can use borrow::Cow:
use std::borrow::Cow;
struct Foo<'a> {
baz: Cow<'a, str>,
}
fn main() {
let foo1 = Foo {
baz: Cow::Borrowed("baz"),
};
let foo2 = Foo {
baz: Cow::Owned("baz".to_string()),
};
println!("{}, {}", foo1.baz, foo2.baz);
}
Note that the Cow
type is parameterized over a lifetime. The lifetime refers to the lifetime of the borrowed string (i.e., when it is a Borrowed
). If you have a Cow
, then you can use borrow
and get a &'a str
, with which you can do normal string operations without worrying about whether to allocate a new string or not. Typically, explicit calling of borrow
isn't required because of deref coercions. Namely, Cow
values will dereference to their borrowed form automatically, so &*val
where val
has type Cow<'a, str>
will produce a &str
.