I am having troubles to understand the difference between both, or the purpose of the convenience init
.
Convenience initializers are used when you have some class with a lot of properties that makes it kind of "Painful" to always initialize wit with all that variables, so what you do with convenience initializer is that you just pass some of the variables to initialize the object, and assign the rest with a default value. There is a very good video on Ray Wenderlich website, not sure its free or not because I have a paid account. Here is an example where you can see that instead of initializing my object with all those variables Im just giving it a title.
struct Scene {
var minutes = 0
}
class Movie {
var title: String
var author: String
var date: Int
var scenes: [Scene]
init(title: String, author: String, date: Int) {
self.title = title
self.author = author
self.date = date
scenes = [Scene]()
}
convenience init(title:String) {
self.init(title:title, author: "Unknown", date:2016)
}
func addPage(page: Scene) {
scenes.append(page)
}
}
var myMovie = Movie(title: "my title") // Using convenicence initializer
var otherMovie = Movie(title: "My Title", author: "My Author", date: 12) // Using a long normal initializer