How can I traverse/iterate an STL map?

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栀梦
栀梦 2021-01-30 02:14

I want to traverse an STL map. I don\'t want to use its key. I don\'t care about the ordering, I just look for a way to access all elements it contains. How can I do this?

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  •  迷失自我
    2021-01-30 02:54

    Yes, you can traverse a Standard Library map. This is the basic method used to traverse a map, and serves as guidance to traverse any Standard Library collection:

    C++03/C++11:

    #include 
    #include 
    #include 
    using namespace std;
    
    int main()
    {
        typedef map MyMap;
        MyMap my_map;
        // ... magic
    
        for( MyMap::const_iterator it = my_map.begin(); it != my_map.end(); ++it )
        {
          int key = it->first;
          string value = it->second;
        }
    }
    

    If you need to modify the elements:

    • Use iterator rather than const_iterator.
    • Instead of copying the values out of the iterator, get a reference and modify the values through that.

      for( MyMap::iterator it = my_map.begin(); it != my_map.end(); ++it ) { int key = it->first; string& value = it->second; if( value == "foo" ) value = "bar"; }

    This is how you typically traverse Standard Library containers by hand. The big difference is that for a map the type of *it is a pair rather than the element itself

    C++11

    If you have the benefit of a C++11 compiler (for example, latest GCC with --std=c++11 or MSVC), then you have other options as well.

    First you can make use of the auto keyword to get rid of all that nasty verbosity:

    #include 
    #include 
    #include 
    using namespace std;
    
    int main()
    {
        map my_map;
        // ... magic
    
        for( auto it = my_map.begin(); it != my_map.end(); ++it )
        {
          int key = it->first;
          string& value = it->second;
        }
    }
    

    Second, you can also employ lambdas. In conjunction with decltype, this might result in cleaner code (though with tradeoffs):

    #include 
    #include 
    #include 
    #include 
    using namespace std;
    
    int main()
    {
        map my_map;
        // ... magic
    
        for_each(my_map.begin(), my_map.end(), [](decltype(*my_map.begin()) val)
        {
            string& value = val.second;
            int key = val.first;
        });
    }
    

    C++11 also instroduces the concept of a range-bases for loop, which you may recognize as similar to other languages. However, some compilers do not fully support this yet -- notably, MSVC.

    #include 
    #include 
    #include 
    #include 
    using namespace std;
    
    int main()
    {
        map my_map;
        // ... magic
    
        for(auto val : my_map )
        {
            string& value = val.second;
            int key = val.first;
        }
    }
    

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