Does anyone know a fast algorithm for evaluating 7 card poker hands? Something which is more efficient than simply brute-force checking a every 21 5-card combination of hands fr
I've created a testbed for poker evaluators in C here. Of the evaluators I tested, the poker-eval library was the winner. Steve Brecher's Holdem Showdown was also quite fast and had significantly less memory requirements. My own ACE_Eval held it's own.
I'd welcome help adding other evaluators, and contributions of test results from other machines.