I have always loved the idea of AI and evolutionary algorithms. Unfortunately, as we all know, the field hasn\'t developed nearly as fast as expected in the early days.
I don't think there is a definite, objective answer to your question, so here is my personal favorite.
learnfun & playfun
"learnfun & playfun: A general technique for automating NES games" (with source code and other info)
Here is a youtube link if the other previous one would die. This was also featured on Vsauce.
"Rather than loose, and receive a 'game over', it just paused the game. For ever. [...] The only winning move is to not play."