Rendering SVG with OpenGL (and OpenGL ES)

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情歌与酒
情歌与酒 2021-01-29 22:37

I am currently investigating the possibility of rendering vector graphics from an SVG file using OpenGL and OpenGL ES. I intend to target Windows and Android. My ideal solution

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  •  一向
    一向 (楼主)
    2021-01-29 23:28

    You can have a look at AmanithVG, they seem to have implemented a good paths -> triangles pipeline. I've tried the iOS GL tiger example, and it seems that triangulation is not a real bottleneck.

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