I am currently investigating the possibility of rendering vector graphics from an SVG file using OpenGL and OpenGL ES. I intend to target Windows and Android. My ideal solution
Check out MonkVG an OpenVG like API implementation on top of OpenGL ES.
Also, for SVG rendering on top of OpenVG (MonkVG) checkout MonkSVG.
MonkVG has been built for iOS, OSX, and Android platforms.
I'm the author of both libraries and would be happy to answer any questions.