I am trying to do a very basic hello world for Pinvoke and native calls.
I create a single solution with 2 projects (one for the dll and one for the universal windows app)
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The biggest help to me was finding these method declarations (not even in the class)
extern "C" {
__declspec(dllexport) int getPageSize()
{
SYSTEM_INFO siSysInfo;
GetSystemInfo(&siSysInfo);
return siSysInfo.dwPageSize;
}
}
extern "C" {
__declspec(dllexport) Windows::Foundation::Collections::IMap ^getSystemInfo()
{
SYSTEM_INFO siSysInfo;
GetSystemInfo(&siSysInfo);
IMap ^ret =
ref new Platform::Collections::Map;
ret->Insert("oemId", siSysInfo.dwOemId);
ret->Insert("cpuCount", siSysInfo.dwNumberOfProcessors);
ret->Insert("pageSize", siSysInfo.dwPageSize);
ret->Insert("processorType", siSysInfo.dwProcessorType);
ret->Insert("maxApplicationAddress", siSysInfo.lpMinimumApplicationAddress);
ret->Insert("minApplicationAddress", siSysInfo.lpMaximumApplicationAddress);
ret->Insert("activeProcessorMask", siSysInfo.dwActiveProcessorMask);
return ret;
}
but in the end I was creating wrappers for things I didnt need to. in c# you can directly call the native methods without the need for a seperate dll or component project.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Monitoring
{
public static class NativeCallsWrapper
{
private static SYSTEM_INFO sysInfo = new SYSTEM_INFO();
private static MEMORYSTATUSEX mem = new MEMORYSTATUSEX();
[DllImport("kernel32.dll", SetLastError = false)]
public static extern void GetSystemInfo([In, Out] SYSTEM_INFO Info);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool GlobalMemoryStatusEx([In, Out] MEMORYSTATUSEX lpBuffer);
static NativeCallsWrapper()
{
GetSystemInfo(sysInfo);
GlobalMemoryStatusEx(mem);
}
[StructLayout(LayoutKind.Explicit)]
public struct SYSTEM_INFO_UNION
{
[FieldOffset(0)]
public UInt32 OemId;
[FieldOffset(0)]
public UInt16 ProcessorArchitecture;
[FieldOffset(2)]
public UInt16 Reserved;
}
public struct SYSTEM_INFO
{
public SYSTEM_INFO_UNION CpuInfo;
public UInt32 PageSize;
public UInt32 MinimumApplicationAddress;
public UInt32 MaximumApplicationAddress;
public UInt32 ActiveProcessorMask;
public UInt32 NumberOfProcessors;
public UInt32 ProcessorType;
public UInt32 AllocationGranularity;
public UInt16 ProcessorLevel;
public UInt16 ProcessorRevision;
}
[StructLayout(LayoutKind.Sequential)]
public class MEMORYSTATUSEX
{
public uint dwLength;
public uint dwMemoryLoad;
public ulong ullTotalPhys;
public ulong ullAvailPhys;
public ulong ullTotalPageFile;
public ulong ullAvailPageFile;
public ulong ullTotalVirtual;
public ulong ullAvailVirtual;
public ulong ullAvailExtendedVirtual;
public MEMORYSTATUSEX()
{
this.dwLength = (uint)Marshal.SizeOf(typeof(MEMORYSTATUSEX));
}
}
public static GeneralStatistics getGeneralStatistics()
{
GeneralStatistics generalStatistics = new GeneralStatistics();
generalStatistics.numberOfProcesses = (int)sysInfo.NumberOfProcessors;
generalStatistics.memoryTotal = mem.ullTotalPhys / 1048;
generalStatistics.memoryInUse = (mem.ullTotalPhys - mem.ullAvailPhys) / 1048;
return generalStatistics;
}
}
}