Physics Body Editor error

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心在旅途
心在旅途 2021-01-27 23:26

I get this error when trying to initialize BodyEditorLoader from this library http://www.aurelienribon.com/blog/projects/physics-body-editor/

    Exception in th         


        
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  •  爱一瞬间的悲伤
    2021-01-28 00:02

    Based on this https://github.com/libgdx/libgdx/issues/2393 the problem is because natives aren't loaded before creating shape.

    There are two solutions:

    First is creating World instance before creating any shapes.

    Second is calling Box2D.init(); before creating any shapes. This method is preferred because you don't need to create World instance and it's much more obvious.

    Use this version https://gist.github.com/grulg/8691e7ee7709367ce165 instead of version from Google Code.

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