I am working on a bubble sort program for the Little Man Computer and I want it to have a variable number of inputs (like 500), after which the program will stop taking inputs a
This is the final code and some basic information.
// Basic Outline
// 1) Initialize (may be empty)
// 2) Input Count
// 3) Handle Special Cases, GoTo 1 (will now be no special cases)
// 4) Input List
// 5) Sort the list (using Bubblesort)
// 6) Output List
// 7) GoTo 1
//
// Program uses an LMCe, same as an LMC except that it has an extra digit.
//The number of memory cells is thus 1000 and the range of values is from 0 to 9999.
//
// Memory Map
//
// 0 – 79 the program
// 80-87 unused (may be used to test sorting in LMCs)
// 88-99 constants and variables
// 100 – 999 the list to be sorted.
//
// INITIALIZE (This section is blank)
//
// INPUT COUNT
//
000 IN 9001 // input count
001 STO 090 3090 // store count
//
// SPECIAL CASES (This section is now blank)
//
// INPUT LIST
//
002 LDA 096 5096 // STO
003 ADD 095 1095 // Determine first location
004 STO 011 3011 // Overwrite STO instruction for list
005 ADD 090 1090
006 STO 092 3092 // Store STO + LOC + Count to determine end
//
// INPUT LIST LOOP
007 LDA 011 5013 // Load manipulated instruction (using as counter)
008 SUB 092 2092 //
009 BRZ 016 7016 // If last count, go to END INPUT LIST
010 IN 9001 //
011 DAT 0 // manipulated instruction (store input in list)
012 LDA 011 5011
013 ADD 098 1098 // increment store instruction (to next list location)
014 STO 011 3011 // Update STO instruction
015 BR 007 6007 // GOTO INPUT LIST LOOP
//
// END INPUT LIST
//
// BUBBLESORT
// Note: the ‘to’ is inclusive.
//
// for I = 0 to count – 1 do (may not be inclusive)
// for j = count – 1 downto I + 1 do (may be inclusive)
// if A[j] < A[j-1]
// then exchange A[j] and A[j-1]
// end do
// end do
//
// If count < 2, then skip bubble sort
016 LDA 098 5098
017 SUB 090 2090 // 1 – count
018 BRP 061 8061 //. GO TO END I LOOP
//
// Initialize ‘I’ Counter
019 LDA 099 5099
020 STO 092 3092 // set I to zero (0)
//
// START I LOOP
//
021 LDA 090 5090
022 SUB 098 2098 // COUNT - 1
023 SUB 092 1092 // COUNT -1 – I
024 BRZ 061 7061 // if(I == count - 1) GOTO END I LOOP
//
// Initialize J
025 LDA 090 5090
026 SUB 098 2098
027 STO 093 3093 // J = Count – 1
//
// START J LOOP
//
028 LDA 092 5092 // I
029 SUB 093 2093 // I - J
030 BRP 057 8057 // If I == j, then GO END J LOOP
//
// Compare A[j] and A[j-1]
//
// Load A[j] into variable
031 LDA 097 5097 // load LDA instruction numeric code
032 ADD 095 1095 // set to LDA 500
033 ADD 093 1093 // set to LDA [500 + j] or A[j]
034 STO 039 3039 // reset instruction
035 SUB 098 2098 // set to LDA [500 + j – 1] or A[j-1]
036 STO 037 3037 // reset instruction
//
// Load and compare A[j] and A[j-1]
037 DAT 0 // load A[j-1] (instruction is manipulated)
038 STO 088 3088
039 DAT 0 // load A[j] (instruction is manipulated)
040 STO 089 3089
041 SUB 088 2088 // A[j] – A[j-1] (swap if not positive)
042 BRP 053 8053 // GOTO DECREMENT J
//
// swap the variables
//
// set up the STO variables
043 LDA 096 5096 // load STO instruction code
044 ADD 095 1095 // set to STO 500
045 ADD 093 1093 // set to STO [500 + j]
046 STO 052 3052 // reset instruction
047 SUB 098 2098 // set to STO [500 + j – 1]
048 STO 050 3050 // reset instruction
//
// do the swap (no need for a variable since they are already stored)
049 LDA 089 5089 // load A[j]
050 DAT 0 // Store in A[j-1] (instruction is manipulated)
051 LDA 088 5088 // load A[j-1]
052 DAT 0 // Store in A[j] (instruction is manipulated)
//
// DECREMENT J
//
053 LDA 093 5093
054 SUB 098 2098
055 STO 093 3093 // J = J – 1
056 BR 028 6028 // GOTO START J LOOP
//
// END J LOOP
//
// Increment I
057 LDA 092 5092
058 ADD 098 1098
059 STO 092 3092 // I = I + 1
060 BR 021 6021 // GOTO START I LOOP
//
// END I LOOP (End Bubblesort)
//
// OUTPUT COUNT
//
061 LDA 090 5090 // Count
062 OUT 9002
//
// OUTPUT LIST (now sorted)
// Initialize
063 LDA 097 5097
064 ADD 095 1095 // LDA + LOC
065 STO 071 3071 // set up instruction
066 ADD 090 1090 // LDA + LOC + Count
067 STO 092 3092 // store unreachable instruction
//
// OUTPUT LIST LOOP
068 LDA 071 5071 // load manipulated instruction (used as counter)
069 SUB 092 2092
070 BRZ 077 7077 // GOTO END OUTPUT LOOP
071 DAT 0 // manipulated output
072 OUT 9002
073 LDA 071 5071
074 ADD 098 1098
075 STO 071 3071 // increment manipulated instruction
076 BR 068 6028 // GOTO OUTPUT LIST LOOP
//
// END OUTPUT LOOP
077 BR 0 6000 // Branch to top of loop (embedded)
//
// End of program
078 HLT 0 // (Should never hit this instruction)
//
// Variables
088 DAT 0 // A[j-1] value (also used for swapping)
089 DAT 0 // A[j] value (also used for swapping)
//
090 DAT 0 // count variable (input and output)
091 DAT 0 // unused
092 DAT 0 // ‘I’ counter
093 DAT 0 // ‘j’ counter
//
// Constants
094 DAT 0 // unused
095 DAT 500 // initial list location
096 DAT 3000 // STO instruction
097 DAT 5000 // LDA instruction
098 DAT 1 // one (constant)
099 DAT 0 // zero (constant)