I am developing a Xamarin UWP app using ffimageloading. The images show up just fine on the Windows Phone emulator that I am running through Visual Studio, but when I deploy it
To get "Compile with .NET Native tool chain" working you have to use UWP-specific overload of the Forms.Init call which allows to correctly include FFImageLoading assemblies for Xamarin.Forms usage:
// you'll need to add `using System.Reflection;`
List assembliesToInclude = new List();
//Now, add in all the assemblies your app uses
assembliesToInclude.Add(typeof (FFImageLoadingAssembliesHere).GetTypeInfo().Assembly);
//Also do this for all your other 3rd party libraries
Xamarin.Forms.Forms.Init(e, assembliesToInclude);
// replaces Xamarin.Forms.Forms.Init(e);