I have write a game on OpenGl, and want to make it a multiplayer game. I\'m working on Windows, but I\'m actually a C#-programmer. Socket programming goes too easy at C#, but at
Beej's Guide to Network Programming is recommended in a number of SO replies, for example binding-a-socket-to-port-80-in-ansi-c. Try going over the examples, and maybe you'll find that it's not "too complicated". Windows winsock
is highly compatible with the standard socket library. The tutorial contains instructions for programming sockets under Windows.