Copy and move files in Java, explanation and comparison of different approaches

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误落风尘
误落风尘 2021-01-25 18:01

I implement a file manipulation functionality, and I paid attention that Java provides multiple techniques to copy and move files. Below you can find code snippets, briefly desc

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  •  小蘑菇
    小蘑菇 (楼主)
    2021-01-25 18:59

    We can divide your four approaches into two types:

    1. Use a built-in standard library method (such as File.renameTo() and Files.move()).
    2. Do the work ourselves - by copying bytes from source to target.

    First, note that File doesn't have a copy method, so you only have one option for built-in, standard library method when you're talking about copy.

    Also note that "do the work ourselves" when renaming is going to be very bad - you're going to copy the entire file, then delete the old file. Not a good or efficient approach. In most cases, renaming/moving within the same filesystem requires just changing file metadata without actually touching the content, so it's really a lot better to use a standard library.

    So you have two cases:

    Renaming

    The options are really using either File.renameTo() or Files.move(). No point in using streams and copying data.

    File is an outdated class. It shouldn't really be used anymore. There is an excellent explanation why, which sums up to the fact that File doesn't give you any information when any of its standard methods fail, whereas Files provides you with very accurate exceptions when that happens.

    Copying

    You have two choices - either use Files.copy() or one of the "do it yourself" approaches.

    By far, if what you are copying are actual files, your choice should be Files.copy(). There is no need to re-invent the wheel. It does exactly what you want, is well documented, you're not likely to introduce bugs accidentally. And yes, it's very efficient.

    Files.copy() relies on underlying "providers" for its operation. What it means is that there are specialized vendor (or operating system) specific classes that do the operation that is the most efficient for that filesystem. Whether it's a Linux filesystem or a Windows one, the copy will be optimized for it. There are even providers for specialized cases, such as zip files, so you can copy files inside a zip, jar or war file using Files.copy() - which is a lot more complicated if you try the "do it yourself" approach.

    Besides, Files.copy() checks lots of things that you might forget when you write "your own" copy. For example, did you remember to check that the file that you are reading from and the file you are writing to are not the same file? It could cause serious trouble. Files.copy() does it. It checks permissions, it checks if the target of the copy is a directory, and so on. So it's very reliable.

    So why do you have the option to do "your own"? Because well, Java is a general-purpose language. You have the option to read from a file, the option to write to a file, so you can write your own "copy" method. That doesn't mean you should.

    Note that in your "approach #3", the "source" file is not actually a file! It's produced from an Image URI, which means it could be a network source. When your source is not a file, but a stream or channel based on a socket, database BLOB, web server request etc., you can't really use Files.copy(). This is where you'd need to write your own.

    Actually, Files also has options for copying from a file to an OutputStream or from an InputStream to a file, so if one side of the copy is a stream and the other a file, you can use that. It will be readable, safe, and throw meaningful exceptions.

    So write your own copy:

    • when you need to move data from sources to targets which are not files,
    • when you need to filter or process the data somehow rather than copy as-is from source to target,
    • when you are using old versions of Java, prior to 1.7. In this case, channels would probably be better than streams.

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