I\'ve used THREE={REVISION:\"68\"}
I\'ve already done rotation (OBJECT_X) by axis \"z\"
http://jsfiddle.net/eVkgs/39/
When I change position OBJECT_X
I solved this problem this way
I created the ObjectControls module for ThreeJS that allows you to rotate a single OBJECT (or a Group), and not the SCENE
Include the libary:
then
var controls = new THREE.ObjectControls(camera, renderer.domElement, yourMesh);
You can find here a live demo here: https://albertopiras.github.io/threeJS-object-controls/
Here is the repo: https://github.com/albertopiras/threeJS-object-controls.
I hope this helps