Following a first question on WPF Cascading Binding,
I remarked that I had more Resources than desired defined in both the MainWindow
I will finally try to answer my own question
Result is as awaited no "duplicate resources" in the lower level ViewModel instances The result in snoop:
The XAML code
Note the new line:
d:DataContext="{d:DesignInstance {x:Type vm_nmspc:my_usercontrol_vm}, IsDesignTimeCreatable=True}"
And there is absolutely no other modifications !!
The trick is to use the IDE to support you ( if you are unaware of the syntax that will result in the XAML ).
I will try to illustrate what I did.
Choose your object, and in the format menu choose Set Design Time DataContext
Then choose your DesignInstance ( here the ViewModel my_usercontrol_vm) and do not forget to tick IsDesignTimeCreatable
This created the magic line in the Ellipse declaration but I moved it on the top of the XAML.
So this answered my question. It is possible with no deep knowledge on WPF/XAML to make all your subviews (controls) "rendered" without the additional cost of wasted resources of viewmodels
To give echo to what Maximus gave in the first answer, I found also another post (will try to find it again and quote it in a next edit) using directly the function DesignerProperties.GetIsInDesignMode( )
public partial class UserControl1 : UserControl
{
public UserControl1()
{
InitializeComponent();
if ( DesignerProperties.GetIsInDesignMode(this))
{
//Do what you want here for design time specific actions
}
}
}