For a museum we\'re producing a collection of different minigames and a maingame, that uses the results of the minigames as a resource. When the visitor exits the museum, he sho
While Unity3D doesn't handle printing directly, you can either:
If you need to support only Windows, you'll probably be better off by just saving the text to a file (.txt, .pdf, etc.) and then have it printed using the .NET Framework.