I am getting png crush error while creating ipa from unity editor. I did a sample game and want to run it on iPhone. So i opened build settings from unity editor and chooses iOS
On your second image, it says:
iOSBuild/Libraries/Plugins/Android/google-play.....
This is a big sign that your Android plugin is being included in your final Xcode generated project. In your case, this problem is likely from the Google Play services plugin.
Go to Plugins/Android/google-play-services... and select each plugin file. On the Plugin Inspector tab, make sure that they are marked as Android and that Any Platform check box is unchecked. These files to select are usually .aar
, .jar
and .so
files. Make sure to go inside every folder under the Android plugin folder and do this.
I will use the Google VR plugin I have demonstrate what you need to do: