I have this code:
@implementation MyScene { SKAction *delayAction; } Inside a method: delayAction = [SKAction waitForDuration:3.0]; [self runAction:[SKAction r
I am a bit late, but you can instead set the action to SKActionTimingEaseOut. Also this is language native and should work slightly faster. (Though you cannot customize the speed changes) This can be done similarly to this:
yourSKAction.timingMode = SKActionTimingEaseOut;