I am working on a writing application, My writing is working fine, but what I want to implement is variable stroke width, so that the writing is very realistic
In your touchesBegan: method, UItouch is supplied.
UITouch has below instance functions,
– locationInView:
– previousLocationInView:
And below property
@property(nonatomic, readonly) NSTimeInterval timestamp
From the above, i think you can easily calculate velocity.I didn't go through any of mentioned links.I just want to give you an idea of how to calculate velocty based on touch object.