What\'s the best method to use to notify javascript client\'s of changes that occur in a game asynchronously (i.e. moves made by other clients). As an example, assume a turn bas
Polling can easily stack up and consume a lot of resources (eg: bandwidth), no matter how lightweight your requests and responses are.
http://ajaxpatterns.org/Periodic_Refresh
You might want to try and use Comet/HTTP Streaming http://ajaxpatterns.org/HTTP_Streaming