Im trying to get all my small images like grass, water and asphalt and so on, into one bitmap.
I have an Array that goes like this:
public int Array[]={3
If all the tiles are the same size you can create one large Bitmap
and draw all the tiles in the right location. For example:
private static final int MAP_WIDTH = 10; // in tiles
private static final int MAP_HEIGHT = 10;
private static final int TILE_WIDTH = 10;
private static final int TILE_HEIGHT = 10;
public Bitmap createMap() {
Bitmap mainBitmap = Bitmap.createBitmap(TILE_WIDTH * MAP_WIDTH, TILE_HEIGHT * MAP_HEIGHT,
Bitmap.Config.ARGB_8888);
Canvas mainCanvas = new Canvas(mainBitmap);
Paint tilePaint = new Paint();
for (int i = 0; i < map.length; i++) {
// Grab tile image (however you want - don't need to follow this)
Bitmap tile = BitmapFactory.decodeResource(getResources(), getResources()
.getIdentifier(String.valueOf(map[i]), "drawable", "your.package"));
// Draw tile to correct location
mainCanvas.drawBitmap(tile, (i % MAP_WIDTH) * TILE_WIDTH,
(i / MAP_WIDTH) * TILE_HEIGHT, tilePaint);
}
return mainBitmap;
}