I\'ve been attempting to create a pen tool for my Java drawing program using the Path2D class in conjunction with mouse listeners, but I\'ve had baffling results. The tool will
The problem seems to come from assigning the stroked shape back to the shape. If you avoid doing that, the app. remains responsive. Vis.
import java.awt.BasicStroke;
import java.awt.event.MouseAdapter;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Shape;
import java.awt.event.MouseEvent;
import java.awt.geom.Path2D;
import javax.swing.*;
public class PenDemoPanel extends JPanel {
private Point start;
private Point stop;
private Shape shape;
public PenDemoPanel() {
setBackground(Color.white);
setPreferredSize(new Dimension(600, 600));
PathListener listener = new PathListener();
addMouseListener(listener);
addMouseMotionListener(listener);
}
public void paintComponent(Graphics gc) {
super.paintComponent(gc);
Graphics2D g2 = (Graphics2D) gc;
if (start != null && stop != null) {
BasicStroke stroke = new BasicStroke(1);
Shape strokedShape = stroke.createStrokedShape(shape);
g2.draw(strokedShape);
g2.fill(strokedShape);
}
}
private class PathListener
extends MouseAdapter {
public void mousePressed(MouseEvent event) {
start = event.getPoint();
Path2D path = new Path2D.Double();
shape = path;
}
public void mouseDragged(MouseEvent event) {
stop = event.getPoint();
Path2D path = (Path2D) shape;
path.moveTo(start.x, start.y);
path.lineTo(stop.x, stop.y);
shape = path;
start = stop;
repaint();
}
public void mouseReleased(MouseEvent event) {
Path2D path = (Path2D) shape;
try {
path.closePath();
} catch(Exception ingore) {
}
shape = path;
repaint();
}
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
PenDemoPanel shapes = new PenDemoPanel();
JFrame frame = new JFrame("PenDemo");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(shapes);
frame.pack();
frame.setVisible(true);
}
});
}
}