I\'m writing a simulation of an embedded device\'s screen (which contains custom widgets on top of a main QWidget), and while the native size of the screen is 800x600, I wan
This is possible if you are using QGraphicsView as your main display widget. QGraphicsScene now supports widgets as content, so you can literally just scale them.
I believe the alternative is to reimplement the paint() for each widget, and manually set the transform/scale before the painting of child widgets.