I\'d like to use a piece of Windows 10 specific UWP API (specifically, the Windows.Graphics.Printing3D stuff) in an ASP.NET code-behind DLL. Is there any way to do so?
Open the project file as XML, and paste the following line under the first
:
10.0
Once you do that, the Add reference dialog will include UWP libraries, and the file type options in the "Browse..." dialog there will include .winmd.
Load the project, do Add reference/Browse, locate C:\Program Files (x86)\Windows Kits\10\UnionMetadata\Windows.winmd
, add that.
There are some helpful extension methods in the managed assembly System.Runtime.WindowsRuntime
(e. g. IBuffer.AsStream()
), but for some reason, it's not listed under Assemblies. To reference it, you'd need to edit the project file directly, and under the first
, add the following:
Unlike the guide states, you don't need to change the compilation target to x86 or x64; leave AnyCPU be.
For desktop .NET applications, this is sufficient. For ASP.NET, however, there's a catch. The way the ASP.NET runtime sets up its AppDomains not compatible with UWP. It's probably a bug deep down, but I've reported it, and a Microsoft rep said the whole thing was not a supported scenario to begin with.
Anyway, you have to change the LoaderOptimization
policy of the AppDomain
to SingleDomain
. The quickest way to do so is via abusing a private method of AppDomain
:
AppDomain ad = AppDomain.CurrentDomain;
MethodInfo mi = ad.GetType().GetMethod("SetupLoaderOptimization", BindingFlags.Instance | BindingFlags.NonPublic);
mi.Invoke(ad, new object[] { LoaderOptimization.SingleDomain });
A good place to do that would be in the app startup code.
A slightly less dangerous approach would involve creating a new AppDomain, which would inherit all setup properties from the current one but LoaderOptimization, which will be set to SingleDomain, and running the UWP dependent code in that domain. Like this:
AppDomain CreateUnsharingDomain()
{
AppDomain cad = AppDomain.CurrentDomain;
AppDomainSetup cads = cad.SetupInformation;
return AppDomain.CreateDomain("Dummy", cad.Evidence,
new AppDomainSetup
{
ApplicationName = cads.ApplicationName,
ApplicationBase = cads.ApplicationBase,
DynamicBase = cads.DynamicBase,
CachePath = cads.CachePath,
PrivateBinPath = cads.PrivateBinPath,
ShadowCopyDirectories = cads.ShadowCopyDirectories,
ShadowCopyFiles = cads.ShadowCopyFiles,
ApplicationTrust = cads.ApplicationTrust,
LoaderOptimization = LoaderOptimization.SingleDomain
});
//Not sure which other properties to copy...
}
CreateUnsharingDomain().DoCallBack(MyUWPDependentMethod);
Again, it would make sense to create the domain once and cache it for the app lifetime.
This approach might be faster than the one with the monkey-patched AppDomain. The MultiDomain optimization exists for a reason; if you leave most of the Web code in a MultiDomain world, the optimization will do its work as intended.
Inspiration: "Walkthrough: Using WinRT libraries from a Windows Desktop application" by David Moore.