I have an onTouchListener on my TextView. On touch, I log with Timber.i()
and then I call finish()
. If after finish(), I launch my
I surely am very late but still posting it. @cwbowron has explained it very well.
This trick got it fixed for me:
class TimberLogImplementation {
companion object {
fun initLogging() {
if(Timber.treeCount() != 0) return
if (BuildConfig.DEBUG) Timber.plant(DebugTree())
else Timber.plant(ReleaseTree())
}
}
}