I have written the following simple program which should print out all events detected by pygame.event.get()
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import pygame, sys
from pygame.loc
Firstly i doubt you are but pygame only registers inputs when your focused on the pygame screen so there's that. I don't have a direct answer to your question so sorry but i do have my solution or work around to it. Because i dislike the normal event system i use pygame.key.get_pressed() (https://www.pygame.org/docs/ref/key.html) just because i think it looks better and more readable. This is probably just a bad habit of mine though sooo.....