Hey I am new to MonoDeveloper. I am trying to port libgdx code to iOS platform. My Libgdx code runs perfectly on desktop & Android phone. But when i run it
I found the answer to the issue myself.
In the stack trace, it'll mention which line of your Java code is calling the MalformedURLException. So for example: Example.java:208
Locate line 208 of Example.java, and see what file it's stumbling on.
Next, locate this file inside Xamarin/mono studio and right click on it.
Then go down to "Build Option" > "BundleResource".