I am having a difficult time configuring an iOS project which uses a static library linked against the old libstdc++ that gcc used. That library is 32 and 64-bit.
Th
As long as you don't mix objects (like passing a string from one library into a function that expects a different kind of string), you can do it by including both libraries when you build the top-level app.
In my case, it worked by setting the standard C++ lib to the GNU version and then adding libc++ as I would any other system library.