I have audio playing issue on Android build. I\'m using Unity 5.4.0b15, but I had same issue on 5.3.4p3.
I have simple component for playing background music added t
This is definitely a bug in Unity. I bumped into the same problem and ran some tests to try to fix it but there is no way to recover the audio without restarting the app.
In my tests I used Google Hangouts notifications to kill the audio.
Programmer's proposed fix won't work because: 1. The notification does not trigger application pause nor application focus events. 2. Initializing a new AudioListener and/or AudioSource instances will not recover the audio either.
This is a low level bug in Unity. I will make a report on the bug.