In my use case I would like to record the screen activity and send it to server [not live]. I looked at few blogs/sample demos for this. But I couldn\'t find anything relate
Here's how to record the screen in Firefox (Update: try it in this fiddle):
var constraints = { video: { mediaSource: "screen", width: 320, height: 200 } };
var start = ms => navigator.mediaDevices.getUserMedia(constraints)
.then(stream => record(stream, ms)
.then(recording => {
stop(stream);
video.src = link.href = URL.createObjectURL(new Blob(recording));
link.download = "recording.blob";
link.innerHTML = "Download blob";
log("Playing "+ recording[0].type +" recording:");
})
.catch(log).then(() => stop(stream)))
.catch(log);
var record = (stream, ms) => {
var rec = new MediaRecorder(stream), data = [];
rec.ondataavailable = e => data.push(e.data);
rec.start();
log(rec.state + " for "+ (ms / 1000) +" seconds...");
var stopped = new Promise((r, e) => (rec.onstop = r, rec.onerror = e));
return Promise.all([stopped, wait(ms).then(() => rec.stop())])
.then(() => data);
};
var stop = stream => stream.getTracks().forEach(track => track.stop());
var wait = ms => new Promise(resolve => setTimeout(resolve, ms));
var log = msg => div.innerHTML += "
" + msg;
Warning: Sharing your browser window on the web involves security risk! Read about it here!
Once you have the blob, you can upload it using regular web sockets (not shown).
The mediaRecorder bits should work in Chrome as well, but unfortunately screensharing is still not fully standardized and works differently and requires an extension in Chrome.