I built an iOS game with SpriteBuilder and cocos2d. When I attempt to submit it to the AppStore, I get the following error:
ERROR ITMS-9000: \"Missing plist key. The
This is an easy fix. You just need to add the CFBundleShortVersionString
key to your Info.plist file.
Click your Info.plist
file in your project. Right click and select "Add Row". Then paste in the string "CFBundleShortVersionString". It will automatically change it to read: "Bundle versions string, short".
Then choose a value like 1.0
or whatever you want your version to be.