What is the best (fastest) way to compute two vectors that are perpendicular to the third vector(X) and also perpendicular to each other?
This is ho
There is a method to find a good HELPER (really - it is ready to be your y_axis).
Let's X = (ax, ay, az). Choose 2 elements with bigger magnitude, exchange them, and negate one of them. Set to zero third element (with the least magnitude). This vector is perpendicular to X.
Example:
if (ax <= ay) and (ax <= az) then HELPER = (0, -az, ay) (or (0, az, -ay))
X*HELPER = 0*0 - ay*az + az*ay = 0
if (ay <= ax) and (ay <= az) then HELPER = (az, 0, -ay)