In a simple ViewController, I added one UIButton. I would like to use \"User Defined Runtime Attributes\". For now I added the default Bool attribute.
The b
Well, your button doesn't have a property called keyPath
to be setting it to something.
User Defined Runtime Attributes are used to simply set a property value in the Interface Builder.
You can use a standard property that every UIButton
has, for example backgroundColor
:
Or, you can create a custom UIButton
subclass, add a property to it, then set the button's class to the created custom subclass and set the property value in the User Defined Runtime Attributes section.
You can check out, for example, this answer, it contains an example of a custom class with User Defined Runtime Attributes: https://stackoverflow.com/a/24433125/3445458
Edit: make sure you are not using optional (or implicitly unwrapped optional) for the type, it doesn't work with User Defined Runtime Attributes (I guess because the Interface Builder doesn't know whether the value can be set to nil, and so show it in the options or not).
So you can't do
var keyPath: Bool!
instead you can only do
var keyPath: Bool = false
or don't use a default value and set it in the constuctor instead. For some reason it works with an optional String
(and in the example they use an optional String
), but it doesn't with optional Bool
. To conclude, don't use or worry about User Defined Runtime Attributes too much, it is clearer to set the default values in code!
Hope this helps! Good luck!