I am learning OpenGL and trying to run my first program. I have included all the files in include, lib, and bin folders. I have tried to add opengl32.lib;glut32.lib;glu32.li
You're missing the lib (or cpp) file for that LoadShaders()
thing unless it's header only. Without knowing its contents we can't say that for sure.
Update:
The zip file with the book's source code includes everything you need.
You should do the following:
c:\openglbook\include
to "Include Directories".c:\openglbook\lib
to "Library Directories".Once this is done your project should build. If you're still lacking dependencies, like GLUT functions, add the apropriate library from the "lib" sub directory to the linker libraries list you already know.