I notice in older version of flash you can create an instance of a dynamic class. I am creating a game that will have many different classes that can be displayed on the sta
I think there are 2 ways you can do that:
1.Using ApplicationDomain.getDefinition('DynamicTemplate')
something like:
var DynamicClass:Class = this.loaderInfo.applicationDomain.getDefinition('DynamicTemplate') as Class;
addChild(new DynamicClass);
You would need to do this when you file has INITialized.
2.Using getDefinitionByName() :
var DynamicClass:Class = flash.utils.getDefinitionByName('DynamicTemplate') as Class;
addChild(new DynamicClass);
If you need a way to get Class names to create new instances of objects, you could use describeType() or go through the instance's constructor, but I reckon you would know your classes anyway.
var TemplateObj:Class = flash.utils.getDefinitionByName(describeType(yourIntance).@name) as Class;
var newObj = new TemplateObj();
var newObj2 = new yourIntance.constructor();
Hope this help, George