I\'m just starting out with my first soundboard. Basically this is what I have so far (except I have 40 sounds). Does anyone know a better way to do this? I have to go to an
With forty buttons you need to arrange for this to happen in a loop.
Although there are even more clever ways to do this, you can start by building a Map
:
Map map = new HashMap>();
map.put(R.id.button1, R.raw.sound1);
map.put(R.id.button2, R.raw.sound2);
...
and then iterate:
for (Map.Entry entry : map.entrySet()) {
final MediaPlayer sound = MediaPlayer.create(entry.getValue());
Button button = (ImageButton) findViewById(entry.getKey());
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
sound.start();
}
});
}
This will give you a taste of a looping solution. You also need to consider how you manage your MediaPlayer
instances.