I\'m working on a small component for writing and reading AT Commands using an old Sony Ericsson phone. Sending and writing to/from the phone is no problem at all, however I
While AsyncPro does have some solutions for this (ontriggerdata), they are event based and make code difficult to read/understand.
here is SendAndWaitForResponse with AsyncPro (like Remy suggested):
TForm1 = class(TForm)
...
private
IOEvent : THandle; // used for IO events
IORx : string;
Comport : TapdComport;
...
procedure TForm1.ComportTriggerAvail(CP: TObject; Count: Word);
var i : integer;
begin
for i:=1 to Count do
IORx:=IORx+Comport.GetChar;
SetEvent(IOEvent);
end;
function TForm1.SerialSAWR(tx : string; TimeOut : integer) : boolean;
begin
Result := False;
try
IORx := ''; // your global var
ResetEvent(IOEvent);
Comport.PutString(tx);
Result := WaitForSingleObject(IOEvent, TimeOut) = WAIT_OBJECT_0;
except
on E : Exception do
// dosomething with exception
end;
end;
// constructor part
IOEvent := CreateEvent(nil, True, False, nil);
// destructor part
if IOEvent <> 0 then
CloseHandle(IOEvent);
Best solution is to create a thread with the comport so your GUI won't be blocked. I have several applications in production with Asyncpro this way and it works like a charm...