I have been trying get a stream from a byte array in metro style app using the following code.
InMemoryRandomAccessStream memoryStream = new InMemoryRandomAc
You can also use the BinaryWriter/BinaryReader to read and write from and to byte[] and Streams.
private Stream ConvertToStream(byte[] raw)
{
Stream streamOutput = new MemoryStream();
using (BinaryWriter writer = new BinaryWriter(streamOutput))
{
writer.Write(raw);
}
return streamOutput;
}
Another option is to use built in extension methods as Marc Gravell already mentioned:
private Stream ConvertToStream(byte[] raw)
{
return raw.AsBuffer().AsStream();
}
The extension methods are commented with [Security Critical] which may indicate a later change. However, after looking around a bit I couldn't find any additional information on the security code comment.