(This is somewhat a follow-up on Android: How do you scale multiple views together?)
My task is to port an iPhone / iPad app on Android that consists of a simple ima
Well, answering my own question - here is the way I resolved the issue:
ImageView
with ImageView.setScaleType(ScaleType.FIT_START)
WindowManager mgr = (WindowManager) context .getSystemService(Context.WINDOW_SERVICE); DisplayMetrics metrics = new DisplayMetrics(); mgr.getDefaultDisplay().getMetrics(metrics); Drawable image = context.getResources().getDrawable(R.drawables.someImage); float scale = metrics.widthPixels / (float) image.getIntrinsicWidth();
public class OverlayImage extends ImageView { private int imgWidth, imgHeight; private final float scale; public OverlayImage(Context context, int xPos, int yPos, float scale) { super(context); this.scale = scale; LayoutParams animParams = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); animParams.addRule(RelativeLayout.ALIGN_PARENT_LEFT); animParams.addRule(RelativeLayout.ALIGN_PARENT_TOP); animParams.leftMargin = (int) (scale * xPos); animParams.topMargin = (int) (scale * yPos); setLayoutParams(animParams); Drawable dr = context.getResources().getDrawable(R.id.someImage); setBackgroundDrawable(dr); imgWidth = dr.getIntrinsicWidth(); imgHeight = dr.getIntrinsicHeight(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension((int) (scale * imgWidth), (int) (scale * imgHeight)); } }