union bits {
unsigned int a : 1;
unsigned int b : 2;
unsigned int c : 3;
unsigned int d : 4;``
unsigned char x[2];
unsigned int z;
};
You need a union of bitfields. If you just use a union all of your fields will point to the same place.
union{
struct {
unsigned int bit1 : 1;
unsigned int bit2 : 1;
unsigned int bit3 : 1;
unsigned int bit4 : 1;
unsigned int bit5 : 1;
unsigned int bit6 : 1;
unsigned int bit7 : 1;
unsigned int bit8 : 1;
...
unsigned int bit32 : 1;
};
struct {
unsigned int nibble1 : 4;
unsigned int nibble2 : 4;
...
};
struct {
unsigned int byte1 : 8;
unsigned int byte2 : 8;
...
};
unsigned int int_value;
}