How do you get the character appropriate for the given KeyDown event?

后端 未结 4 1940
粉色の甜心
粉色の甜心 2021-01-15 01:27

How do you get the character appropriate for the given KeyDown event in WPF?

4条回答
  •  再見小時候
    2021-01-15 01:59

     public enum MapType : uint
        {
            MAPVK_VK_TO_VSC = 0x0,
            MAPVK_VSC_TO_VK = 0x1,
            MAPVK_VK_TO_CHAR = 0x2,
            MAPVK_VSC_TO_VK_EX = 0x3,
        }
        [DllImport("user32.dll")]
        public static extern bool GetKeyboardState(byte[] lpKeyState);
        [DllImport("user32.dll")]
        public static extern uint MapVirtualKey(uint uCode, MapType uMapType);
        [DllImport("user32.dll")]
        public static extern int ToUnicode(
         uint wVirtKey,
         uint wScanCode,
         byte[] lpKeyState,
         [Out, MarshalAs(UnmanagedType.LPWStr, SizeParamIndex = 4)] 
            StringBuilder pwszBuff,
         int cchBuff,
         uint wFlags);
    
        public static char GetCharFromKey(Key key)
        {
            char ch = ' ';
    
            int virtualKey = KeyInterop.VirtualKeyFromKey(key);
            byte[] keyboardState = new byte[256];
            GetKeyboardState(keyboardState);
    
            uint scanCode = MapVirtualKey((uint)virtualKey, MapType.MAPVK_VK_TO_VSC);
            StringBuilder stringBuilder = new StringBuilder(2);
    
            int result = ToUnicode((uint)virtualKey, scanCode, keyboardState, stringBuilder, stringBuilder.Capacity, 0);
            switch (result)
            {
                case -1:
                    break;
                case 0:
                    break;
                case 1:
                    {
                        ch = stringBuilder[0];
                        break;
                    }
                default:
                    {
                        ch = stringBuilder[0];
                        break;
                    }
            }
            return ch;
        }
    

提交回复
热议问题