I\'m building a rotating banner using a NSTimer to keep track of the current image with the image being animated from 5 different images. I have a touchesBegan set up to kee
Not sure what would cause that but have you tried using a UIGestureRecognizer? Try something like the code below and see if the method gets called.
//Add Gesture Recognizer
UITapGestureRecognizer *tapped = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(imageSelected)];
tapped.numberOfTapsRequired = 1;
[theImageView addGestureRecognizer:tapped];
//Memory Cleanup
[tapped release];
-(void)imageSelected
{
NSLog(@"Selected an Image");
}