How to create atlas for SpriteKit

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难免孤独
难免孤独 2021-01-14 10:58

How to create atlas for SpriteKit ? I tried to transfer all my images to some folder and give it extension. At result folder will called \"somefolder.atlas\" . Is it right w

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  •  太阳男子
    2021-01-14 11:43

    Sounds correct. Make sure you also enable atlas generation in Xcode settings (check out the official documentation about this, with step-by-step pictures).

    Then, supposing your atlas folder is named "somefolder.atlas" and it contains a file "1.png", you would do something like this:

    SKTextureAtlas *atlas = [SKTextureAtlas atlasNamed:@"somefolder"];
    SKTexture *texture = [atlas textureNamed:@"1"];
    SKSpriteNode *sprite = [SKSpriteNode spriteWithTexture:texture];
    

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