how to build an executable without import table in c/c++?

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无人共我
无人共我 2021-01-14 02:43

I found a tool to repair import table here, but how are PE executable without import table built in the first place in c/c++?

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  •  余生分开走
    2021-01-14 03:29

    To strip imports from existing executable module, you should parse it's imports directory to get its imports, then generate and add a code to get those imports, then remove imports directory.

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