I\'m collecting instances using the following code:
class Hand():
instances = []
def __init__(self):
Hand.instances.append(self)
self
If you mean how to get hand1
from the instance you assigned to self.hand1
, the answer is that you can't. When you do self.hand1 = Hand()
, you tell the Foo object it has a Hand, but the Hand object has no knowledge that it has been assigned to a Foo. You could do this:
h = Hand()
self.bob = h
self.larry = h
Now what is the "name" of that Hand supposed to be? You assigned the same hand to both "bob" and "larry", so there's no way it can have a single unique name.
If you want to have a name for each hand, you need to tell the hand what name you want to give it. You would have to modify your Hand code to allow you to pass a name to the constructor, then create the Hand with Hand("some name")
.
You can of course give the hands "names" by assigning attributes on them:
self.hand1 = Hand()
self.hand1.name = "hand 1"
. . . but these names are not special or "automatic" in any way.
The bottom line is that if you want something to have a name, you need to decide how to handle that name. You need write your own code that gives it its name, and your own code that retrieves its name.